The Tapestry Chronicles
The Reign of the Khans
Dragons once thrived on the lands of Mongseng. They spawned from mighty elemental storms, filled the sky with their destructive breath, and terrorized the people below until they were tamed and conquered by the Dragon Empire of Shenguo. But the Empire and the dragons met their fate long ago. For many years, five outsider clans fought a war against the Empire for their own survival, hoping for some way to gain an advantage in the struggle. At a crucial turning point more than a thousand years ago, the dragon tempests stopped coming, and no new dragons were spawned. Their numbers thinned, and the tide of the war changed.
Ultimately, the warriors of the clans were able to hunt down the last of the sky-beasts and destroy them. Dragons were rendered extinct, never to return. In the centuries that followed, Shengguo would fall and the five clans claimed dominion over Mongseng, growing and evolving. Led by the five khans, the clans clash with each other to this day, trampling the land in furious battles. Each khan seeks to win territory from the others—and some wish to rule it all.
Although the clans drove the dragons to extinction, each still emulates an aspect of the dragons’ nature. The resilient desert warriors of the Arashin clan are known for their endurance, exemplified by their armor made from the scales of fallen dragons. The Dao Kai, monks and sages of lake-top monasteries, study the mystical arts and revere the dragons’ cunning. The Kheru build luxurious palaces in the jungle murk, echoing the greedy ruthlessness of dragonkind in their empire of undead servants. The fearsome riders of the Tang crash across the highland wastes with the dragons’ speed. And the shamans and survivalists of the Naukan have conquered the perils of the icy wilderness by emulating the dragons’ savagery. The dragons may be gone, but their memory lives on in each clan’s culture, style of warfare, and magic.
The Arashin Houses
Resilient warrior families from the deserts and plains, the Arashin Houses model themselves after familial units to survive their harsh environment. Family as a concept is of extreme relevance to the Arashin, believing it to be the institution that allows them to thrive in the harsh desert environment.
The Dao Kai Way
A clan of mystics and martial artists who accept any who will follow the Way, with many small temples and monasteries scattered among the mountains and misty rivers and lakes. Humans, genasi, and aarakocra are their most common members. They have tamed and use giant insects for steeds.
The Kheru Brood
Decadent and merciless schemers who practice necromancy and diabolism in ancient cities scattered among the steaming jungles. Yuan-ti, Rakshasas, and free willed undead, typically keep their human and tiefling slaves under their bootheels.
The Tangol Horde
Fearsome warriors that live for the heat of battle and thrive in the rocky wastes where all fear to tread. They routinely conduct vicious raids against the other clans and regularly combine sorcery and archery to strike at their enemies. The Horde is primarily composed of orcs and goblins, but take any who dare ride with them.
The Naukan Frontier
Fierce, rugged, savage survivalists. They live in the frigid taiga and inhospitable mountains, hunting and doing whatever they must to survive. Humans and goliaths are the most common members, but many shifters are also among their number.
New stuff specifically for the campaign.