Dar’Kahdrin were human once, but long ago their ancestors made a pact with evil forces in exchange to see the future. They were betrayed, however, and only gifted with the ability to see their own demise. They have since become a race devoted to making up for their past sins, fighting against evil in all its forms.

Increase your Strength by 2.

You have darkvision out to 60 feet; this darkvision lets you see perfectly no matter the lighting source.

You are immune to any effect that would cause you to become frightened.

Choose a subrace:

Increase your Wisdom by 1.

You grow bone spurs all over your body. This increases your AC by +1 and lets you make unarmed attacks that deal 1d4 slashing damage.

Increase your Charisma by 1.

You have glowing runes all across your body. Once per long rest you may activate the power inherent in the runes to reroll any one ability/skill check, saving throw, or attack roll.


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